![]() Additionally, a crash is presumed to be the worst outcome for both players. ![]() It is presumed that the best thing for each driver is to stay straight while the other swerves (since the other is the "chicken" while a crash is avoided). If neither player swerves, the result is a costly deadlock in the middle of the bridge, or a potentially fatal head-on collision. The first to swerve away yields the bridge to the other. The game of chicken models two drivers, both headed for a single-lane bridge from opposite directions. The game has also been used to describe the mutual assured destruction of nuclear warfare, especially the sort of brinkmanship involved in the Cuban Missile Crisis. From a game-theoretic point of view, "chicken" and "hawk–dove" are identical. The name "hawk–dove" refers to a situation in which there is a competition for a shared resource and the contestants can choose either conciliation or conflict this terminology is most commonly used in biology and evolutionary game theory. The name "chicken" has its origins in a game in which two drivers drive toward each other on a collision course: one must swerve, or both may die in the crash, but if one driver swerves and the other does not, the one who swerved will be called a " chicken", meaning a coward this terminology is most prevalent in political science and economics. However, when one player yields, the conflict is avoided, and the game is for the most part over. Each player taunts the other to increase the risk of shame in yielding. ![]() The principle of the game is that while the ideal outcome is for one player to yield (to avoid the worst outcome if neither yields), the individuals try to avoid it out of pride for not wanting to look like a "chicken". The game of chicken, also known as the hawk–dove game or snowdrift game, is a model of conflict for two players in game theory. ![]() For the natural phenomenon, see Snowdrift. ![]()
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